About me
I have a broad experience gained over many years working both as a multimedia designer and a 3d game artist. I worked on promotional animations, television commercials and videoclips, animated infographics and corporate videos for a diverse range of clients. I constantly research current trends in multimedia particularly in the areas of graphic design, 3d and motion graphics. I always try to improve my skills through on-line research and professional training in order to make my work updated to all new modern visual techniques.
When I realise a project I use different softwares so that I can get an efficient workflow. I also use a range of different plug-ins and scripts to achieve the best results. I think this is essential for a motion grapher.
Below is an outline of the tools I most heavily rely on:
Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere Pro, Maxon Cinema 4D, Maya, 3ds Max
